- Photorealistic rendering (with anti-aliasing and self-shadowing)
- Quick quality rendering, quick previewing
- Animation of fur
- Fur can be applied to selected objects in the scene
- Adjustable length, thickness, and density
- Adjustable stiffness and perturbation
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- Local color / length / direction control via texture maps
- Special shading model developed for hair
- Imports 3d Studio rel3 (.3ds) files
- Written in C++, uses OpenGL and Windows API for graphics output
- Saves to Targa (.tga) files
- High portability (core engine is platform independent)
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